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1. Stop the farming - in Feedback/Requests [original thread]
Well if your hacking something in straight up ambush, you are seriously confused.
- by Rian CuThalion - at 2013.07.14 19:31:00
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2. Stop the farming - in Feedback/Requests [original thread]
WhiskeyJack Otako wrote: ProTip: CCP when you create situations where the opposing sides can work together to farm one of your events you ruin the game for those who just want to play the game. I'm not defending the farming part(I do really ...
- by Rian CuThalion - at 2013.07.14 17:45:00
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3. [Request] WPGÇÖs for Active Scanner Spotting. - in Feedback/Requests [original thread]
+1 to OP. Would give me additional incentive to run them instead of [hives or uplinks]
- by Rian CuThalion - at 2013.07.14 17:20:00
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4. Dropsuits for level 2 and level 4 - in Feedback/Requests [original thread]
Or some sort of passive skill (PG/CPU/etc.) to give us a reason to hit these levels other than to getting to lvl 3 & 5.
- by Rian CuThalion - at 2013.07.14 16:58:00
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5. [Request] Remove Contact Nades - in Feedback/Requests [original thread]
Baracka Flocka Flame wrote: Shouldn't even be a discussion, since when does a person carrying 3(YES THREE) contact nades that can be replenished in seconds belong in a FPS game? This is a complete and utter joke, what other game does this? On t...
- by Rian CuThalion - at 2013.07.13 18:55:00
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6. OMFG TANKS AND HMG'S OVERPOWERED - in Feedback/Requests [original thread]
Hunter Fencen wrote: I HAD TO USE LIKE 3 AR CLIPS TO KILL THIS MADRUGAR YEAH, THEN Q HE KILLS ME. WHY MY MILITIA Q SUIT NOT COVER ME FROM BULLETS. MY CALDARI LOGI COULDN'T STRAFE EITHER, THIS TANK THIS IS A JOKE JUST KEPT SHOOTING AT ME. I'M IN...
- by Rian CuThalion - at 2013.07.04 20:19:00
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7. Off Map Support - Before Orbital Strike - in Feedback/Requests [original thread]
Sounds kinda like Halo 4 getting some sort of powerful limited usage weapon for WP. I like the concept. Maybe eventually tie this in with EVE where the WP on the gound benefit ships in space and as a reward (think vending machine?) the EVE ship dr...
- by Rian CuThalion - at 2013.07.04 19:59:00
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8. (Request) Amarr Logistics needs sidearm at basic and advanced levels. - in Feedback/Requests [original thread]
Vell0cet wrote: Proto isn't supposed to be profitable. It's already WAY too cheap as it is... Only profitable if you don't die. The way it should be. Durability vs. Expendability
- by Rian CuThalion - at 2013.07.04 16:32:00
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9. You took away LEGACY wheeled vehicle control scheme. - in Feedback/Requests [original thread]
wild wendigo wrote: The stick controls are still there under Analog drive or something similar Just go into settings and change your wheeled vehicle controls. The option exists......We have the technology!!!
- by Rian CuThalion - at 2013.07.04 15:06:00
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10. Content Before Equipment - in Feedback/Requests [original thread]
ZDub 303 wrote: Captain Wontubulous wrote: Delenne Arran wrote: Fairly certain that the guys working on new maps, the guys working on new game modes, and the guys working on new weapons aren't all the same people. Getting one thing isn't ...
- by Rian CuThalion - at 2013.07.04 15:03:00
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11. [Request] Please remove the free LAV - in Feedback/Requests [original thread]
Rinzler XVIII wrote: You've just ran someone over .. LAV have wheels and clone bodies have mass, you can't expect to run someone over and have your LAV act like its driving over flat ground and your vehicle should lose momentum when you hit som...
- by Rian CuThalion - at 2013.07.04 12:13:00
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12. Matchmaking And New Game Mode Idea - in Feedback/Requests [original thread]
+1 This would not only get newbs playing against each other (more equal game play), but this will also result in better blueberries for those in matches with the higher SP/gear.
- by Rian CuThalion - at 2013.07.04 11:40:00
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13. [Feedback] Uplink Spam vs Needle spam - in Feedback/Requests [original thread]
BL4CKST4R wrote: Spamming 10 uplinks has its tactics, you get the entire team to spawn very fast on the spot the Logistics deem necessary. Also spamming uplinks, as of now, is necessary because of how easily uplinks are scanned and destroyed, a...
- by Rian CuThalion - at 2013.07.04 11:34:00
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14. [Feedback] Uplink Spam vs Needle spam - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Ok so this is 1 of many feedback posts ive been wanting to make a while but been slackin cuz well......loldust and lolccp listening to feedback for once but here goes. I have a serious problem with the tactical play in ...
- by Rian CuThalion - at 2013.07.04 11:31:00
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15. Bonus SP and SP cap Far to low. - in Feedback/Requests [original thread]
Here is my 2 cents: Teired SP System The numbers are just an example and not realistic by any means.
- by Rian CuThalion - at 2013.06.16 18:12:00
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16. [SUGGESTION] Ability to play as genetically unmodified clones, or even mortals - in Feedback/Requests [original thread]
Hopefully the civilian populous doesn't develope a device that would effectively jam the signal transmitting the dying clone consciousness. That's their only real feasible means of fighting back. Transmission lost, immortality lost.
- by Rian CuThalion - at 2013.06.16 12:26:00
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17. Tiered SP gain/leveling - in Feedback/Requests [original thread]
Like I this is just the idea really. I definitely think the numbers need to be tweaked. I just wanted to see what people thought about the idea. Hopefully the DEV's will like this and implement something similar in the future. I'm not standing be ...
- by Rian CuThalion - at 2013.06.16 12:00:00
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18. Tiered SP gain/leveling - in Feedback/Requests [original thread]
Darn! And here I was thinking I came up with something original...didn't have too much luck searching the 20k + topics. It was worth a shot. Maybe it needs reviving?
- by Rian CuThalion - at 2013.06.15 13:58:00
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19. Tiered SP gain/leveling - in Feedback/Requests [original thread]
I'll have to do that after work (2300 EVE time)...firewall settings prohibit me accessing docs.google.com
- by Rian CuThalion - at 2013.06.15 13:23:00
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20. Tiered SP gain/leveling - in Feedback/Requests [original thread]
Here's my idea (a composite of mine and the other minds in these forums) for an improved play progression for new and old players. A tiered system based on your character's Total SP that would give newer players/characters a leg up to become more...
- by Rian CuThalion - at 2013.06.15 11:46:00
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